North-Central Section - 39th Annual Meeting (May 19–20, 2005)

Paper No. 6
Presentation Time: 1:20 PM-5:20 PM

ROCK AND MINERAL “BINGO”: APPLYING AND ASSESSING STUDENT ROCK AND MINERAL KNOWLEDGE AND IDENTIFICATION SKILLS


POUND, Kate S., Earth & Atmospheric Sciences, St. Cloud State Univ, MS-44, 720 Fourth Avenue South, St. Cloud, MN 56301, kspound@stcloudstate.edu

A rock and mineral “Bingo” that is based on knowledge and identification skills (not luck) was developed to help teachers and introductory as well as more advanced-level students develop and improve rock and mineral identification skills. The game was initially designed to use a rock and mineral kit provided to all students in Lab Classes, but could be adapted for any suite of samples. The rock and mineral kits include 13 mineral samples (olivine, pyroxene, amphibole, biotite, muscovite, potassium feldspar, plagioclase, quartz, galena, gypsum, hematite, pyrite, calcite), 7 igneous rock samples (rhyolite, granite, andesite, diorite, basalt, gabbro, peridotite), 3 sedimentary rock samples (sandstone, shale, limestone), and 5 metamorphic rock samples (slate, mica schist, gneiss, marble, quartzite). The kit also includes a small magnifying glass, a streak plate and a tempered steel nail.

The Bingo cards are composed of 9 squares (“questions”) each. A total of 8 groups of questions have been developed to encompass introductory through more advanced levels. The question sets developed so far are: (a) General distinction between rocks and minerals; (b) Igneous, sedimentary and metamorphic rocks; (c) Mineral luster; (d) Mineral fracture and cleavage; (e) Mineral crystal form; (f) Mineral chemistry; (g) General mineralogy; (h) Geologic Context.

Each square on the card is numbered (1-9). The same card is used for each group of questions. The questions are written on a separate set of small question cards that are color-coded (according to question set) and numbered. These cards are pulled out of the ‘bag' by the caller, and a copy of the question is posted for all to see. The players need to choose the sample from their collection that best fits the question or description given by the caller. The questions are set up so that some samples fit more than one answer, which requires the students to review their choices. The first person or group to win presents their board and samples for the class to examine.

This exercise could be adapted for any collection and any level of learning, as well as for any particular collection or suite of samples. Soils and local rock sequences could also be incorporated.