THE VIRTUAL NATURAL HISTORY MUSEUM: PLACING DIGITIZED COLLECTIONS BACK WITHIN A MUSEUM CONTEXT
To address these issues, the Virtual Natural History Museum (V-NHM) was conceived. By virtue of its computer game user interface (UI), this website literally emulates the museum experience, placing digitized specimens back within the context of a public exhibition and allowing for the non-linear exploration of its displays from a web browser.
Numerous features of the V-NHM aim to increase engagement and facilitate public use of collections, particularly with younger audiences. These include preferential display of digitized specimens with a variety of multimedia formats and a UI that encourages and rewards exploration through in-gave achievements and dialogue prompts. Displays are easily created, modified and replaced, so that content can be constantly revised.
Such a website has potential to improve the accessibility of digitized museum collections in various ways: content gains exposure by being incorporated into a large ‘metacollection’ which is ‘auto-curated’ into displays based on diverse specimen metadata; users can access a free, frequently updated and permanently open museum that exhibits varied content and is constructed with an engaging UI; and remote access can benefit those with barriers to visiting physical museums, such as proximity, socio-economic status (SES), Special Educational Needs and Disabilities (SEND) and social anxiety.
Insights from UK educators and three school trials affirm the potential educational, inclusivity and access benefits of a completed museum. Whilst 82% of children reviewing the V-NHM concept did not visit physical museums often, over 90% wanted to use the completed museum for learning. Teachers highlighted mitigation of access issues as particularly important for those facing barriers such as SEND and low SES; upon completion (expected 2021), the V-NHM has great potential to be developed into an inclusive engagement resource, particularly within education settings.